Quest Name |
Current Class |
After Quest Class |
Starting Town |
|
Warrior, Elven Knight, Palace Knight, Orc Raider, Orc Monk |
Warlord, Gladiator, Sword Singer, Blade Dancer, Destroyer, Tyrant |
|
QUEST WALKTHROUGH
1. Begin quest in Dion Town with NPC Kash
To begin this quest find the NPC Kash in Dion
Castle Town (look at location on map). To reach his location, just
go to the storage building and he's across from the opening of the
building. To reach the storage building you have to go north from
the center of town and take a right at the end of the fighter's
guild building.
[Screenshot of Kash courtesy of KRPG]
2. Kash asks you to get Shisrashi's Ancient Scroll
If you talk with Kash and accept the quest, he advises you to go to
Shisrashi's Cave. The cave is in the area of the
Dark Magic Institute. It is at the back of the Swamp Area
Waterfalls. There he wants you to get him the quest item
Shisrashi's Ancient Scroll.
Location of Shisrashi Cave on Aden Map (courtesy of Lineage
Center)
3. Hunt Shisrashi and return to Kash
If you move to the back of the waterfalls, where cave basilisks are,
is Shisrashi (Medusa-type of quest monster). If you
are about level 40, it will be easy. Once you kill her, you will
receive the quest item "Shisrashi's Ancient Scroll". Description:
"Ancient scroll received when you kill Shisrashi. This must be taken
to Dion Castle Town's Kash."
Tip: When you kill Shisrashi, a broken key and a treasure chest comes out. If you open the treasure chest, 660 adena comes out. Other items can also come out of the chest.
Shisrashi, the quest item "Shisrashi's Ancient Scroll" and a Cave
Basilisk
4. Kash sends you to Giran
Once you have given Kash Shisrashi's Ancient Scroll, he will tell
you to go find Martian in Giran Castle Town.
You will recieve the quest item Kash's Introduction.
Martian is located in the very top-right of Giran Town (look at
location on map).
Screenshot of Martian
5. Martian sends you to hunt "Gore"
Martian will ask you to be a hero and kill monsters in Flouran Town.
The quest monster's name is Gore. If you go south
of Flouran town about 3 grid cells at the 8 o'clock position on a
clock (compass direction) you will find them.
Gore's location south of Flouran Town
If you kill this Gore, you wll receive the quest item Gazer's Eye(1). Description: "Item received from evil spirit Gore. This must be taken to Giran Castle Town's Martian."
Collect quest item Gazer's Eye(1) dropped by Gore
6. Martian sends you to hunt Baraham
Once Martian receives the Gazer's Eye, he will send you back to
Flouran Town to hunt monsters that are attacking people. He will
send you to kill the monster Baraham. The hint is
that in the area of Gore's nesting area, is another cave. But the
location is as shown below.
Location of Baraham in Flouran region
7. Hunt Baraham and return to Martian
As reference, after killing Gore, you must go to Martian and confirm
what he says so the quest can progress. If you do not do this, you
will have to go back and return. So, you enter this cave and hunt a
Gore-resembling medusa type of monster (Baraham) and receive the
quest item "Gazer's Eye(1)". The name is the same but the
description reads differently: "Item received from monster Baraham.
If shown to Fighter Raldo..." This time, do NOT return to town.
Collect quest item Gazer's Eye(1) dropped by Baraham
8. Show the Gazer's Eye to Raldo
This time do not return to town. Before you carry the Gazer's Eye
across, double-click once. The item just needs to be shown to
fighter Raldo. However, fighter Raldo appears in
this cave only at night (in-game time). ADDED NOTE: one player
commented that you must also kill the basilisk. Another player
mentioned while hunting Baraham, Raldo showed up.
Raldo's first conversation with you
9. Raldo sends you to Dwarf Town
As soon as you see Raldo, he will send you to go find Dwarf Town's
Filaur. The quickest way to go is to travel in the
direction of Wasteland and at the entrance of the Ant Caves use an
escape scroll. From there teleport to the Dwarf Town. Near the
Gatekeeper is the building where all of the statesmen stand. (look
at location on map). (At this point, NOTE THIS:
make sure you are level 36 at least. If you are level 35 and find
Filaur, he will say your abilities are insufficient and you cannot
receive his quest.)
Screenshot of Filaur and his conversation
10. Filaur sends you to the Mithril Mine
Filaur says in the deepest spot in Mithril Mine is where the
Succubus Queen wanders around. First use the gatekeeper to
teleport to the Northern Shores and follow the road south from
there. Go down below and you will see the place where the succubus
monster appears. If you look on the map of Elmore, you will see a
red mark. The red mark is the location where many Akaste Succubus
Turen, etc. spawn. Also in this place 1~2 Succubus Queen respawn.
After you kill two of the queens, look on the map again. The mark
should have gone away. After one queen, the mark will not disappear.
But once you kill another, look at the map. When the mark has gone
away you are done with killing the queens. At this point escape back
to town. NOTE: on N.A. servers
if the mark disappears after killing one succubus and you return to
town, you may be asked to go back to the mines at night.
The Succubus Queen is the one highlighted. The others are other
types of succubus (Akaste Succubus Tilpo etc.)
11. Last step: Return to Raldo for the Challenger's
Voucher
Now you have to return to Raldo. Remember, he only shows up at night
(in-game time). Once you speak to him, you will receive the quest
item Challenger's Voucher.
NOTE: one N.A. player has mentioned that at this
point Raldo was inside the mithril mines where the Succubus spawn.
Raldo now gives you the Challenger's Voucher (final item)
Congratulations, you have completed the first part of the quest!